text:
CHAPTER  8.  Tri-Valley-San Joaquin Valley Regional Rail Authority

132651.

 As used in this chapter, the following terms have the following meanings:

(a) “Authority” means the Tri-Valley-San Joaquin Valley Regional Rail Authority created under this chapter.

(b) “Bay Area Rapid Transit” (BART) means the Bay Area Rapid Transit District.

(c) “Board” means the governing board of the authority.

(d) “Connectivity” means one or more projects necessary to achieve transit connectivity between BART’s rapid transit system and the San Joaquin Regional Rail Commission’s Altamont Corridor Express commuter rail service, and to provide quality, seamless service to riders using the services operating between the Tri-Valley and the San Joaquin Valley.

(e) “Tri-Valley” means the Cities of Danville, Dublin, Livermore, Pleasanton, and San Ramon.

132652.

 The authority is hereby established for purposes of planning, developing, and delivering cost-effective and responsive transit connectivity, between BART’s rapid transit system and the Altamont Corridor Express commuter rail service in the Tri-Valley region of California, that reflects regional consensus and meets the goals and objectives of the San Joaquin Valley and Tri-Valley communities, consistent with the project feasibility report adopted pursuant to Section 132661.

132655.

 The governing board of the authority shall be composed of one representative from each of the following entities to be appointed by the governing board, mayor, or supervisor of each entity:

(a) The Bay Area Rapid Transit District.

(b) The City of Dublin.

(c) The City of Lathrop.

(d) The City of Livermore.

(e) The City of Manteca.

(f) The City of Pleasanton.

(g) The City of Stockton.

(h) The City of Tracy.

(i) The County of Alameda.

(j) The County of San Joaquin.

(k) The Livermore Amador Valley Transit Authority.

(l) The Mountain House Community Services District.

(m) The San Joaquin Regional Rail Commission.

(n) The City of Danville.

(o) The City of San Ramon.

132656.

 The authority has all of the powers necessary for planning, acquiring, leasing, developing, jointly developing, owning, controlling, using, jointly using, disposing of, designing, procuring, and constructing facilities to achieve transit connectivity, including, but not limited to, all of the following:

(a) Acceptance of grants, fees, allocations, and transfers of moneys from federal, state, and local agencies, including, but not limited to, moneys from local measures, as well as private entities.

(b) Acquiring, through purchase or through eminent domain proceedings, any property necessary for, incidental to, or convenient for, the exercise of the powers of the authority.

(c) Incurring indebtedness, secured by pledges of available revenue.

(d) Contracting with public and private entities for the planning, design, and construction of the connection. These contracts may be assigned separately or may be combined to include any or all tasks necessary to achieve transit connectivity.

(e) Entering into cooperative or joint development agreements with local governments or private entities necessary to achieve transit connectivity. These agreements may be entered into for purposes of sharing costs, selling or leasing land, air, or development rights, providing for the transferring of passengers, making pooling arrangements, or for any other purpose that is necessary for, incidental to, or convenient for the full exercise of the powers granted to the authority. For purposes of this paragraph, “joint development” includes, but is not limited to, an agreement with any person, firm, corporation, association, or organization for the operation of facilities or development of projects adjacent to, or physically or functionally related to, achieving transit connectivity.

(f) Relocation of utilities, as necessary to achieve transit connectivity.

132657.

 For an initial 18-month period, the Livermore Amador Valley Transit Authority’s administrative staff shall, if that authority has appointed a member to the board in accordance with Section 132655, provide all necessary administrative support to the board to perform its duties and responsibilities. At the conclusion of the initial period, the board may select the Livermore Amador Valley Transit Authority or the San Joaquin Regional Rail Commission to provide administrative support, or may alternatively hire an executive director for those functions. If an executive director is hired, the executive may appoint staff or retain consultants as necessary to carry out the duties of the authority.

132658.

 (a) The unencumbered balance of all local funds programmed for the completion of the BART Livermore extension or that have otherwise been identified for the connectivity shall be transferred to the authority and be considered resources available to effectuate the authority’s purposes pursuant to this chapter, except that local funds controlled by the Alameda County Transportation Commission to be used for completion of the BART Livermore extension or that have otherwise been identified for the connectivity shall continue to be programmed and allocated by the Alameda County Transportation Commission pursuant to measures approved by the voters of Alameda County pursuant to Division 19 (commencing with Section 180000).

(b) The unencumbered balance of all local funds programmed for the completion of the BART Livermore extension shall be transferred to the authority and be considered resources available to effectuate the authority’s purposes pursuant to this chapter, except that local funds controlled by the San Joaquin Regional Rail Commission that have otherwise been identified for connectivity shall continue to be programmed and allocated by the San Joaquin Regional Rail Commission pursuant to measures approved by the voters of San Joaquin County pursuant to Division 19 (commencing with Section 180000).

(c) The authority is eligible to apply for and receive state and federal funds to perform its duties pursuant to this chapter.

(d) The authority may pursue any and all sources of funding to achieve connectivity except that the authority shall not apply for funds available under the Transportation Development Act (Chapter 4 (commencing with Section 99200) of Part 11 of Division 10) for which any member entity of the authority may also be an applicant or for which any member entity of the authority is charged with approving applications for funding under that act, without the express written consent of that affected member entity.

132659.

 (a) The authority may enter into agreements with the Bay Area Rapid Transit District, the San Joaquin Regional Rail Commission, or any other entity to address any and all issues necessary to achieve transit connectivity, consistent with the project feasibility report’s findings, conclusions, and recommendations adopted pursuant to Section 132661.

(b) If the project feasibility report includes a recommendation for an extension of BART’s rapid transit system, the governing board of the Bay Area Rapid Transit District shall have the authority to approve or deny the recommendation.

(c) If the project feasibility report includes a recommendation for an extension of the Altamont Corridor Express commuter rail service, the governing board of the San Joaquin Regional Rail Commission shall have the authority to approve or deny the recommendation.

132660.

 The authority and any entity contracted with to serve as the operator of any transit connectivity developed and delivered pursuant to this chapter shall be subject to all of the following:

(a) The Meyers-Milias-Brown Act (Chapter 10 (commencing with Section 3500) of Division 4 of Title 1 of the Government Code).

(b) The California Public Records Act (Chapter 3.5 (commencing with Section 6250) of Division 7 of Title 1 of the Government Code).

(c) The Ralph M. Brown Act (Chapter 9 (commencing with Section 54950) of Part 1 of Division 2 of Title 5 of the Government Code).

132661.

 (a) On or before July 1, 2019, the authority shall provide a project feasibility report to the public, to be posted on the authority’s Internet Web site, on the plans for the development and implementation of transit connectivity in the Tri-Valley region. The report, at a minimum, shall include the following elements:

(1) Recommendations for expediting the development of cost-effective and responsive transit connectivity between BART’s rapid transit system and the Altamont Corridor Express commuter rail service in the Tri-Valley region.

(2) The identification of a preferred entity or entities to deliver transit connectivity, including the role each entity will play in planning, designing, financing, constructing, operating, maintaining, and the leasing, developing, or disposing of land, facilities, or equipment, necessary to deliver and operate transit connectivity.

(3) A funding plan describing any grants, loans, allocations, fund transfers, or awards of local, regional, state, federal, or private funds that are proposed to be made available for achieving transit connectivity.

(4) A description of any plan to finance the development of transit connectivity, including a description of any revenue source or sources to be pledged for financing, the duration of time to complete the financing, and the estimated total cost of financing.

(5) A proposed schedule for the completion of transit connectivity.

(6) A preliminary design for the project or projects to complete transit connectivity, including the identification of right-of-way, routes, stations, equipment, and any other facilities necessary to achieve transit connectivity.

(b) The authority may use any relevant environmental review documents previously completed by the Bay Area Rapid Transit District or the San Joaquin Regional Rail Commission to prepare the report specified in subdivision (a).

(c) Upon completion and approval by the authority of the project feasibility report required under subdivision (a), the authority shall submit the report to the Metropolitan Transportation Commission, the governing board of the Bay Area Rapid Transit District, the governing board of the San Joaquin Regional Rail Commission, the policy committees of each house of the Legislature with jurisdiction over transportation policy matters, and the Transportation Agency.

question: How are the board's representatives chosen?

answer: One representative from each of the cities involved, one each from the commuter rail services BERT will connect to, and one from the BERT district.

question: What kinds of powers is the BERT authority endowed with?

answer: They are free to enter into agreements, apply for funds, and make any necessary land purchases (including eminent domain privileges) in pursuit of the accomplishment of their goal.

question: What public accountability rules is the BERT authority under?

answer: They are obligated to release their plans, detailing the plans for construction, financing, involved entities, feasibility, and proposed schedule by July 1st, 2019.

question: What limitations does the BERT authority have?

answer: They are only empowered to act within the pursuit of their goal. Also, if their application to Transportation Development Act funding affects any entity within the board, they have to obtain explicit written permission. Finally, they are bound by The Meyers-Milias-Brown Act, The California Public Records Act, and The Ralph M. Brown Act.

question: Write a ~4 sentence summary.

answer: The Tri-Valley San Joaquin Valley Regional Authority (henceforth just "authority") is established and empowered to accomplish the construction of Bay Area Rapid Transit (BART) and the necessary connections between BART and the surrounding region's commuter rail service. The authority can make any deals, including incurring debt, with practically anyone, except when it would conflict with the commuter services BART will connect to. Then, the authority needs express written permission. The document stipulates that the authority will publish its plans for the construction, financing, involved entities, feasibility, and proposed schedule by July 1st, 2019.


split: train

text:
	She sat at the edge of her hospital bed looking out to the misty morning rolling over the city. She watched the birds roll and play with the wind that came off of the sea; she did this every morning. It had been hard for her these past few weeks, ever intensive treatments or  experimental drugs, she was fighting but losing her stamina.
	She got up slowly cringing at the feel of the chilled floor on her bare feet. She supported herself with the iv, she found it sad that  she was so young but she needed help just to walk down the hall.
	She was on her usual morning stroll around the hospital to see if there was any new excitement this morning. She noticed her favorite nurse and gave her a wave but she looked right past her with very sad look on her face. This wasn’t uncommon some mornings, they were always busy.
She walked to one of her favorite hallways, it was her favorite because of the pattern on the carpet in this section of the hospital. Also it was one of the most used hallways in the hospital and from here she could sit in one of the big couches and watch people as they came or left. She loved watching people leave, walking out into the morning daylight, she was envious.
	It was then that she noticed the kind looking elderly man sitting contently alone on one of the couches, it looked as though he was pondering something with a happy gaze on his face. She didn’t know what it was but there was something about this kindly looking old man that seemed so familiar to her, and so she decided to make a friend this morning.
	She loved talking to new people and hearing their stories of why they were there, Sometimes she comforted, sometimes she waited with people expecting new family members. Those were her favorite, seeing the joy on the family's faces when they got to see a new baby; she hadn’t felt that kind of joy ever.
	As she approached the old man he broke his stare into the distance and greeted her with a kind warm smile.
	“What’s your name my dear?” he asked with  a slightly trembling deep voice as she sat down next to him.
	“Katherine, but my friends just call me Kathy. You can call me Kathy.” she said so sure of herself, though she appeared so weak.
	“Ahhh Katherine, what a beautiful name. You know I had a daughter named Katherine, she was so beautiful.” he replied giving the young girl a slight wink.
	She giggled at this, “So what brings you here today mister?”
	“Ahh, just visiting someone. I was waiting for them to come get me, you see I can’t walk that well anymore.” He said with a slight grin showing in his eyes.
	“Well...” Katherine coughed slightly “Well, I can’t walk that well either so that makes both of us!” She smiled at the old man.
	“What is your favorite animal Kathy?” The old man asked softly.
	“Well any type of bird really.” She responded with happiness in her weak voice.
	“Have I got a story for you.” Said the old man.
	He told her all about birds and it was the most amazing story she had ever heard. He told about his time as a pilot, flying so fast and gracefully with the birds, rolling and playing on the currents of winds. She was entranced. He told her about his time paragliding, “Sometimes it was as if I had wings, just like the birds.” he told her.
	They talked for hours it seemed but no one came to meet the old man.
	“Well I’ve taken up enough of you time mister I really should get back to my bed.” Kathy started to get up.
	“Do you have time for just one more story Kathy?” The old man asked.
	“Well I guess just one more.” She sat back again getting comfortable.
	“Well this one is about a strong young girl. She was so beautiful, but she had such a horrible illness.” There was a hint of sadness in his voice. “She fought for so long, but she got so tired.”
	Kathy saw a tear rolling down the old man’s face. She looked away and noticed her parents rushing into the hospital through the big glass doors tears in their eyes. She got up as fast as she could calling to them, but they just kept on walking to the elevators and got in.
	She turned around to the old man confused and said “What’s going on mister?”
	They can’t hear you sweetie, that’s why I’m here.
It was then that she knew exactly who he was, she knew he’d seemed familiar.
	“But why did you make me fight, why did you make me feel all that pain? Why would you do that to me?” She was becoming upset.
	Another tear rolled down his face. “My sweet Kathy, all the pain you felt I felt doubly, I tried to let you fight it, I really did. You are one of the strongest people I’ve ever watched over, I wanted you to win, but some fights we just can’t. Please, understand I was always with you, I was always holding you through the worst of it.” There was pain in his voice.
	She walked back to him and wiped the tears from his face, she was walking more stable now. “It’s okay, I know it’s time.”
	With this the old man slowly stood up. “I have and will always love you so very much Kathy, you are always so strong.” The wrinkles had faded from his face now as he stood up.
	“Would you like to go for a nice walk Kathy?” The man inquired.
	“Only if you’ll tell me those wonderful stories again.” She said with a smile.
	“Come, I’ll show you.” He took her hand and they walked through the big glass doors together, into the beautiful morning light.

title: The Visitor

question: Summarize the plot twist of the story.

answer: The narrator doesn't realize that she is dead. The only person who interacts with her is the elderly man; the nurse and her parents can't see or hear her.

question: What does the text say about who the elderly man is?

answer: It is heavily implied that the elderly man is god, as he says he also has a daughter named Katherine, he's able to see Kathy even though she is dead, and Kathy asks her why he made her feel the pain of her illness.

question: What does the text say about the narrator's illness?

answer: She has been hospitalized for several weeks, receiving intensive treatments and experimental drugs. Either the illness or the treatment has made it difficult for her to walk.

question: Summarize what the narrator's parents were doing before coming to the hospital.


text:
REAL CLUB DEPORTIVO DE LA CORUÑA (;[1] English: _Royal Sporting Club of La Coruña_) is a professional football club based in the city of A Coruña (known in Spanish as La Coruña), Galicia, Spain. They currently play in Segunda División B – Group 1, the third tier of the football league pyramid in Spain.

Founded in 1906, Deportivo have won the league title once, in the 1999–2000 season, and finished as runner-up on five occasions. The club have also won the Spanish Cup twice (1994–95 and 2001–02) and has also won three Spanish Super Cups. _The Blue-and-Whites_ were a regular in top positions in La Liga for some 20 years, from 1991 to 2010, finishing in the top half of the table in 16 out of 19 seasons, and are 12th on the all time La Liga table.[2] As a result, the club was a regular participant in European competitions, playing in the UEFA Champions League five seasons in a row, reaching the quarterfinals twice and reaching the semi-finals in 2003–04.

Deportivo have played their home games at the 32,660-capacity Riazor since 1944,[3] when the stadium was built. Their traditional home kit consists of blue and white striped shirts with blue shorts and socks. The club has a long-standing rivalry with national opponents Celta de Vigo, and matches between the two sides are known as the Galician derby.

History

Foundation and first steps

thumb|upright=1.25|Deportivo Sala Calvet in 1908 thumb|upright=1.25|First squad of Real Club Deportivo in the Spanish Cup 1912 played in La Coruña. thumb|upright=1.25|Real Club Deportivo de La Coruña in 1927 In 1902, José María Abalo, a youngster who had returned to his hometown after studying in England, introduced football to A Coruña. The game gained rapid popularity and several teams were formed on an informal basis.

In December 1906, members of Sala Calvet gymnasium formed Deportivo de La Coruña, naming Luis Cornide as the first president. In May 1907, Alfonso XIII of Spain granted the club the _“Real”_ (“royal”) denomination. Dépor started playing at Corral de la Gaiteira (“Piper's Yard”), but soon moved to Old Riazor, a new ground near the Riazor beach.

The team played friendly matches regularly and competed in local leagues, but failed to achieve success in the Copa del Rey in its early years.

In 1920, the Olympics in Antwerp saw the debut of the Spanish national team. A good run for the Spanish side increased football's popularity, and as a result many teams gained professional status, and a league competition was formed and planned for the 1928–29 season.

1928–1948: Segunda División and the top flight

In 1928, Dépor failed to qualify for the first ever Primera División, instead competing in the Segunda División, where it finished eighth out of ten. The team kept battling over the next few years in a division that was soon to undergo many structural and geographical changes. In 1932, in the Cup, Dépor defeated Real Madrid, which had gone unbeaten through the entire season in the league.

In 1936, the Spanish Civil War broke out, forcing the abandonment of all official competitions until the 1939–40 season. That year, _The Herculeans_ qualified for the promotion stage. The final game was against archrivals Celta de Vigo, who were fighting to avoid relegation. Celta won 1–0 and remained in the top flight as Depor's hopes of promotion were denied. The following season, however, the club reached the promotion play-offs again, this time beating Murcia 2–1 to earn promotion to La Liga for the first time in the team's history.

The first season in the top flight saw the club finish fourth. However, the club declined in the next few seasons, finishing ninth, 12th and, in 1944–45, 14th, resulting in relegation. Instant promotion was achieved the following year, but Dépor were relegated again at the end of the 1946–47 season. Nonetheless, the team gained instant promotion in 1947–48.

This decade saw Depor's entrance to the top flight, so the club decided to build a new ground, Riazor, which remains their home today. It was opened on 28 October 1944 with a league game against Valencia. In this era, the key player of the team was Juan Acuña, the club's goalkeeper. “Xanetas”, as he was known by locals, earned four Zamora Trophies between 1942 and 1951, making him the second-most decorated keeper in the Spanish league.

1948–1957: The “Golden Decade”

The club ended the 1948–49 season in tenth place. The next season would see their first major achievement in the league—Dépor finished as runners-up just one point behind Atlético Madrid under the management of Argentinian Alejandro Scopelli, who brought to the club a group of South American players such as Julio Corcuera, Oswaldo García, Rafael Franco and Dagoberto Moll, a group that made the team more competitive and able to remain top flight status for nine consecutive seasons until 1957. It was a great period for the club, as honoured managers like Helenio Herrera and players as Pahiño and local Luis Suárez (the only Spanish player to receive the Golden Ball honour) played at the Riazor.

1957–1973: “Elevator Team”

[Amancio Amaro, played for Deportivo between 1958 and 1962.] After nine seasons of first-tier football in Spain, the team was relegated to the Segunda División in 1957 and stayed there for five seasons until 1962, when they were promoted into the top flight. This started a yo-yo era that led the club to be known as the “elevator team”—promotions were achieved in 1962, 1964, 1966, 1968 and 1971, yet subsequent relegations occurred during 1963, 1965, 1967, 1970 and 1973.

Dépor had one of the best youth systems at the time in Spain, as youngsters including Amancio Amaro, Severino Reija, José Luis Veloso and Jaime Blanco began their careers at the Riazor, in the future to become regular fixtures on the Spanish national team. Still more, including Luis Suárez, went on to play for larger clubs in Spain and Europe. However, the difficult financial situation of the club led to the forced sales of these players, and the team could not consolidate themselves in the top flight. This “yo-yo era” ended with relegation from the Primera División in 1973.

1973–1988: Dark times

After being relegated in 1973, the team struggled in the Second División, failing to avoid another relegation and falling to the third tier (Tercera División) for the first time in their history. However, Dépor gained instant promotion and established themselves in the second tier for the rest of the decade. In 1980, Dépor were again relegated to the newly created Segunda División B, the third tier, again for the second time in their history. Again, however, the drop was short-lived as the team gained promotion the following season. Notably, Dépor were relegated and promoted along with arch-rivals Celta de Vigo, who played during the 1980–81 season the most attended games ever in Spain's third tier.

The club continued to play in the Second División, showing little chance of being promoted back to the top flight. In the 1987–88 season, Dépor struggled and only avoided relegation after Vicente Celeiro scored a goal during added time against Racing de Santander in the last game of the season. This is often regarded as the end of club's dark times and the beginning of a new era.

During this period, the club was heavily affected by financial difficulties and internal troubles with managers being sacked almost every year. In the summer of 1988, an open and popular club assembly chose a new board of directors headed by Augusto César Lendoiro. Deportivo had a debt estimated at 600 million pesetas, had been out of the top flight for 15 years and lacked established structures at economic and sporting level.

1988–1999: Resurgence and “Súper Dépor”

[Bebeto was the symbol of Súper Dépor.] Arsenio Iglesias, former player and manager, was again at the club by the time and in the 1988–89 season, Dépor had a lengthy run in the Copa del Rey, though ultimately falling in the semi-finals to Real Valladolid. The year after, the team competed very well in the league and qualified for the promotion play-off, but expectations were denied again, this time by Tenerife. The 1990–91 season saw Dépor finishing as runners-up, finally achieving promotion to La Liga after an 18-year absence. Additionally, the club's finances began to improve and social support increased, especially to youth groups.

The 1991–92 season, the team's first back in the top flight, saw Dépor struggle, and they were forced to take part in the relegation play-off, beating Real Betis in a two-legged round. With Arsenio Iglesias in his fourth spell as manager and experienced players added to the side, including López Rekarte, Paco Liaño, Claudio Barragán, José Luis Ribera, Adolfo Aldana, Donato (most of them veterans being former players of great teams like Real Madrid, Barcelona or Atlético Madrid), along with promising youngsters such as local player Fran and Brazilians Bebeto and Mauro Silva, upgraded the team's level.

The 1992–93 Deportivo squad experienced a resurgent season, placing in top positions all season and ultimately finishing third after champions Barcelona and runners-up Real Madrid, respectively, thus qualifying for European competition for the first time in their history. That year, the club also provided La Liga's Pichichi Trophy winner, Bebeto, and its Zamora Trophy winner, Paco Liaño. Additionally, Dépor made a historic comeback against Real Madrid at Riazor, trailing 0–2 at half-time but winning the game 3–2 and starting a run of 18 seasons to _Los Blancos_ without a win at A Coruña.

In 1993–94, Dépor had another fantastic season, leading the table for the majority of the year and coming to the last matchday in first to face mid-table Valencia, knowing a win would ensure the first league title in club history. The game was very close, but near its end, Valencia's Serer conceded a penalty on Nando. Regular penalty-taker Donato had been substituted, so Serbian defender Miroslav Đukić took it, but Valencia keeper González caught the ball; Deportivo saw their possible league title denied. After the frustration passed, the fans nonetheless recognised the impressive season the club had: Paco Liaño earned his second Zamora Trophy after conceding just 18 goals in 38 games, and Dépor made its debut in European competitions, beating Aalborg BK and Aston Villa but losing to Eintracht Frankfurt in the round of 16.

The 1994–95 season began with manager Arsenio Iglesias stating he would leave the club after the end of the year, though Dépor made another great campaign finishing again as runners-up, this time to Real Madrid. That season's UEFA Cup led Deportivo to be beaten again by Borussia Dortmund in the round of 16, though nonetheless the season still hid a great surprise for the club. Dépor made a fantastic run in Copa del Rey and reached the final for the first time club history, against Valencia. On 24 June 1995, in Madrid's Santiago Bernabéu, the final was levelled 1–1 when on 83rd minute referee García-Aranda suspended the game due to water collapsing the pitch after a strong storm. It was decided that the game would resume three days later. Seven minutes of magic for Depor, because a header from Alfredo Santaelena, gave the club their first ever major title.

2000: Deportivo wins the Spanish League and “El Centenariazo”

thumb|upright=1.25|Main titles: La Liga 2000, and Copa del Rey 1995 and 2002

1999–2000: Managed by Javier Irureta, and with players like Noureddine Naybet, Diego Tristán, Djalminha, Francisco Javier González Pérez, Roy Makaay and Mauro Silva, the team finally earned their first La Liga title, five points ahead of Barcelona and Valencia. With this title, La Coruña became the second-smallest Spanish city with a population of approximately 250,000, behind San Sebastián (home of Real Sociedad), which has a population of approximately 180,000, to have ever won La Liga.

During the 12-season period lasting from 1992–93 to 2003–04, apart from winning the title in 1999–2000, Deportivo ended the season four times in second place and another four times in third place, contesting the UEFA Champions League five years in a row and reaching the semi-finals once, in 2004, where they lost to eventual winners Porto.

On 8 September 2001, Deportivo played its 1,000th game in La Liga. In 2002, they won the Copa del Rey for a second time with a superb 2–1 win against Real Madrid. This match is commonly known in Spain as the _Centenariazo_. Deportivo's illustrious opponents were expected to win the final comfortably as they were nicknamed the _Galácticos_ and were among the strongest teams in Europe at the time. Additionally, the final was being played at their home ground, the Santiago Bernabéu.

Everything was prepared so that after the expected victory, Madrid could celebrate their 100th anniversary on the 100th anniversary of the Copa del Rey by lifting the trophy in front of their own fans. Real Madrid were indeed founded exactly 100 years to the day on 6 March 1902, though Deportivo spoiled the party with a 1–2 win with goals from Sergio and Diego Tristán.

2010: Decline

upright=1.25|thumb|Deportivo played in UEFA Cup in the 2008–09 season Deportivo's period in the top flight came to an end as they were relegated after finishing 18th in 2010–11. In July 2015, however, it was revealed that in the final round of matches for that season, Levante and Real Zaragoza were involved in a match-fixing scandal which ensured that the latter won 2–1 at the Estadi Ciutat de València and remained in the division at the expense of Deportivo, who lost 0–2 at home to Valencia.

In the 2011–12 season, Deportivo made an immediate return to the top flight, spending half of the season top of the league. Lassad Nouioui was the top scorer with 14 goals, Andrés Guardado the top assistant and Álex Bergantiños the only player to participate in all league matches. They amassed a Segunda División record haul of 91 points and finished in first position.

In the 2012–13 season, Deportivo finished 19th after a turbulent campaign under three different managers, and once again were relegated to the Segunda División. Deportivo, however, finished second in the 2013–14 season, guaranteeing promotion to the top-flight for the second time in three years. A less-than-impressive 2014–15 campaign back in the top division with a disjointed squad featured some very poor performances on the pitch under new manager Víctor Fernández, including a humiliating 2–8 reverse at home to Real Madrid. This was especially disappointing considering the impressive 18-match unbeaten home run between 1992–93 and 2010–11 at the Riazor against Madrid, a feat which no other team has managed to achieve in the history of Spanish football. Deportivo ultimately finished the season in 16th place and avoided relegation after appointing former player Víctor Sánchez as manager for the remaining eight matches of the season, on 9 April 2015.

2015–present: “New Dépor” and double relegation

thumb|upright=1.25|Match at Riazor With Víctor Sánchez as their new manager, Deportivo made changes for the new season. With the addition of new players Alejandro Arribas, Fernando Navarro, Pedro Mosquera and Fayçal Fajr, Deportivo began the season with a 0–0 draw against Real Sociedad. On 28 November 2015, with a 2–0 victory against Las Palmas, Deportivo were in fifth place after an impressive start. However, after a disastrous second half of the season which was precipitated by a 0–3 home defeat to lowly CD Mirandés in the Copa del Rey, Deportivo only won 2 matches out of the next 22 and only secured their safety in La Liga in the penultimate game of the season. Victor Sánchez was sacked on 29 May 2016 after several incidents of player unrest within the squad.

The team continued in a negative spiral during following seasons. Contributing factors included consistently poor player recruitment by ex-director of football Richard Barral and a series of disjointed managerial appointments by president Tino Fernandez eventually led the club to relegation from La Liga at the end of 2017–18 season, following a 2–4 home defeat to Barcelona, which also secured the Blaugrana the La Liga title.[4] The next season the club played in Segunda Division and finished 6th.[5] Then in the promotion play-offs to La Liga Deportivo lost to Mallorca and remained in Segunda Division.[6] In the following campaign Deportivo were relegated once more, falling down into Segunda B for the first time in 39 years.

Honours

Men's section

Domestic

  Competition                Champions                                     Runners-up
  -------------------------- --------------------------------------------- -------------------------------------------------
  LA LIGA                    1999–2000                                     1949–50, 1993–94, 1994–95, 2000–01, 2001–02
  COPA DEL REY               1994–95, 2001–02
  SUPERCOPA DE ESPAÑA        1995, 2000, 2002
  SEGUNDA DIVISIÓN           1961–62, 1963–64, 1965–66, 1967–68, 2011–12   1939–1940, 1945–46, 1947–48, 1990–1991, 2013–14
  SEGUNDA DIVISIÓN B                                                       1980–81
  TERCERA DIVISIÓN           1974–75
  COPA ESPAÑA[7][8][9][10]   1912[11][12][13][14]

European

  Competition          Champions              Runners-up
  -------------------- ---------------------- ------------
  UEFA INTERTOTO CUP   2008 (group winners)   2005[15]

Regional

  Competition             Champions                                              Runners-up
  ----------------------- ------------------------------------------------------ ---------------------------------------------------------------
  CAMPEONATO DE GALICIA   1926–27, 1927–28, 1930–31, 1932–33, 1936–37, 1939–40   1919–20, 1924–25, 1925–26, 1929–30, 1931–32, 1933–34, 1938–39
  COPA GALICIA            1945–46[16]                                            1935–36,[17] 1964–65,[18] 1946–47*, 2007–08**

*Galician Federation Football Cup. **Galiza Cup.

Friendly

-   TERESA HERRERA TROPHY[19]

    WINNERS (21): 1955, 1962, 1964, 1969, 1995, 1997, 1998, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2012, 2014, 2015, 2016, 2017
    Runners-up (10): 1966, 1971, 1987, 1991, 1994, 2009, 2010, 2011, 2013, 2018

Women's section

-   Women's Spanish Cup (unofficial) (2): 1981, 1982
-   WOMEN'S SPANISH CUP (3): 1983, 1984, 1985[20]

Individual trophies

-   PICHICHI (3):

    1992–93 – Bebeto (29 goals)
    2001–02 – Diego Tristán (21 goals)
    2002–03 – Roy Makaay (29 goals) (European Golden Shoe)

-   ZAMORA (8):

    1941–42 – Juan Acuña
    1942–43 – Juan Acuña
    1949–50 – Juan Acuña
    1950–51 – Juan Acuña
    1953–54 – Juan Otero
    1992–93 – Francisco Liaño (tied with Santiago Cañizares)
    1993–94 – Francisco Liaño
    1996–97 – Jacques Songo'o

Branding

Deportivo's official badge depicts a knight's belt encircling the original banner of Sala Calvet Gymnasium. The crown in the centre represents the club's Royal patronage and the diagonal blue stripe its identity as a Galician club (see _Galician flag_). Deportivo have always played in their famous blue and white stripes, but it was not until 1912 that the club made these colours official for matches. Deportivo continues to wear blue and white striped shirts with blue shorts and socks, yet their second and third kits change annually according to commercial interests. Their current shirt sponsors are Estrella Galicia, with Macron manufacturing the kits. In 2015, Deportivo and Estrella Galicia extended their sponsorship throughout the 2015–16 La Liga season with an option of another year.[21]

  Years       Kit manufacturer            Sponsor
  ----------- --------------------------- ------------------------- -------------------------------------
  Brand       Company
  1990–92     | Rox                       | Leyma
  1992–97     | Umbro                     Feiraco
  1997–00     Adidas
  2000–01     | Dreamcast                 Sega Europe Ltd
  2001–07     Joma                        Fadesa
  2007–08     Canterbury of New Zealand
  2008–09     Estrella Galicia            Hijos de Rivera, S.A.U.
  2009–2017   Lotto                       Estrella Galicia 0,0
  2017–       Macron

Stadium information

upright=2|thumb|Panoramic view of the stadium

-   NAME – Abanca-Riazor
-   CITY – A Coruña
-   CAPACITY – 32,912
-   INAUGURATION – 1944
-   PITCH SIZE – 105 x 68 m
-   OTHER FACILITIES: – Cidade Deportiva de Abegondo

Players

Current squad

[22]

Reserve team

Current technical staff

Coaches

  Dates                         Name
  ----------------------------- ---------------------
  1906–27                       _Unknown_
  1927–28                       Félix Gila
  1928–29                       Ferenc Voggenhuber
  1929–33                       Félix Gila
  1933                          José Planas
  1933                          Fernando Fariña
  1933–36                       José Torres
  1939–41                       Hilario Marrero
  June 1941 – 15 Dec 1941       Celso Mariño
  15 Dec 1941 – 23 Nov 1942     Chacho
  24 Nov 1942 – 30 June 1943    Celso Mariño
  1 July 1943 – 30 June 1945    Ramón de la Fuente
  1 July 1945 – 30 June 1947    Hilario Marrero
  1 July 1947 – Nov 1947        Juan Aurre
  Nov 1947 – June 1948          Luis Urquiri
  1 July 1948 – 6 Dec 1948      Gabino Andonegui
  7 Dec 1948 – 30 June 1949     Anastasio Bienzobas
  1 July 1949 – 30 June 1950    Alejandro Scopelli
  1 July 1950 – 30 June 1951    Jerónimo Díaz
  30 July 1951 – 30 June 1952   Chacho
  1 July 1952 – 30 June 1953    Francisco Casal
  1953                          Helenio Herrera

  Dates                         Name
  ----------------------------- -------------------
  30 July 1953 – 30 June 1954   Carlos Iturraspe
  1 July 1954 – 30 June 1955    Eduardo Toba
  1 July 1955 – 30 Jan 1956     R.G. Vizoso
  31 Jan 1956 – 20 Feb 1956     Pahiño
  21 Feb 1956 – 4 Feb 1957      Ángel Zubieta
  4 Feb 1957 – 30 June 1957     Diego Villalonga
  1 July 1957 – 1958            Roberto Ozores
  1958                          Carlos Iturraspe
  1 July 1958 – 6 Oct 1958      Eduardo Toba
  6 Oct 1958 – 12 Jan 1959      Ernesto Pons
  12 Jan 1959 – 30 June 1959    Hilario Marrero
  1 July 1959 – 30 June 1961    Jesús Barrio
  1 July 1961 – 30 June 1962    Juan Otxoantezana
  1 July 1962 – 20 Nov 1962     Enrique Rabassa
  20 Nov 1962 – 14 Jan 1963     R.G. Vizoso
  14 Jan 1963 – 30 June 1963    Lele
  1 July 1963 – 30 June 1964    Roque Olsen
  1 July 1964 – 9 Nov 1964      Juan Otxoantezana
  10 Nov 1964 – 30 June 1965    Luis Carniglia
  1 July 1965 – 6 Feb 1967      Enrique Orizaola
  7 Feb 1967 – 30 June 1967     Dagoberto Moll
  1 July 1967 – 30 June 1968    Pedro Eguiluz

  Dates                           Name
  ------------------------------- --------------------------
  1 July 1968 – 30 June 1970      Cheché Martín
  1 July 1970 – 28 Dec 1970       Roque Olsen
  28 Dec 1970 – 30 June 1973      Arsenio Iglesias
  1 July 1973 – 29 Oct 1973       Fernando Riera
  30 Oct 1973 – 7 Jan 1974        Carlos Torres
  8 Jan 1974 – 22 April 1974      Enrique Orizaola
  22 April 1974 – 30 June 1975    José Antonio Irulegui
  1 July 1975 – 26 April 1976     José Antonio Naya
  26 April 1976 – 30 June 1976    Cheché Martín
  1 July 1976 – 29 Nov 1976       Héctor Rial
  30 Nov 1976 – 14 March 1977     Cheché Martín
  14 March 1976 – 11 April 1976   José López
  12 April 1976 – 30 June 1978    Juan Arza
  1 July 1978 – 13 Nov 1978       Enrique Mateos
  13 Nov 1978 – 30 June 1979      Luis Suárez
  1 July 1979 – 7 April 1980      Francisco García Verdugo
  7 April 1980 – 30 June 1980     Joseíto
  1 July 1980 – 16 Nov 1981       Pepe Martínez
  17 Nov 1981 – 30 June 1982      Luis Rodríguez Vaz
  1 July 1982 – 30 June 1985      Arsenio Iglesias
  1 July 1985 – 30 June 1986      Jesús Aranguren
  1 July 1986 – 19 Oct 1987       Eusebio Ríos

  Dates                               Name
  ----------------------------------- -----------------------
  19 Oct 1987 – 21 Feb 1988           Luis Rodríguez Vaz
  22 Feb 1988 – 30 June 1991          Arsenio Iglesias
  1 July 1991 – 13 April 1992         Marco Antonio Boronat
  13 April 1992 – 30 June 1995        Arsenio Iglesias
  1 July 1995 – 10 Feb 1997           John Toshack
  10 Feb 1997 – 17 Feb 1997           José Manuel Corral
  17 Feb 1997 – 16 Oct 1997           Carlos Alberto Silva
  17 Oct 1997 – 30 June 1998          José Manuel Corral
  1 July 1998 – 30 June 2005          Javier Irureta
  1 July 2005 – 30 June 2007          Joaquín Caparrós
  1 July 2007 – 30 June 2011          Miguel Ángel Lotina
  1 July 2011 – 30 Dec 2012           José Luis Oltra
  30 Dec 2012 – 10 Feb 2013           Domingos Paciência
  11 Feb 2013 – 10 July 2014          Fernando Vázquez
  10 July 2014 – 8 April 2015         Víctor Fernández
  8 April 2015 – 29 May 2016          Víctor Sánchez
  10 June 2016 – 27 Feb 2017          Gaizka Garitano
  27 Feb 2017 – 24 Oct 2017           Pepe Mel
  24 Oct 2017 – 4 Feb 2018            Cristóbal Parralo
  6 Feb 2018 – 22 May 2018            Clarence Seedorf
  15 June 2018 – 7 April 2019         Natxo González
  8 April 2019 – 27 June 2019         José Luis Martí
  2 July 2019 – 7 October 2019        Juan Antonio Anquela
  7 October 2019 – 27 December 2019   Luis César Sampedro

Presidents

Statistics

Season-by-season

  -------------------------------------------------------- --------------------------------------------------------
    Season    Tier   Division   Place   Copa del Rey         Season    Tier   Division   Place   Copa del Rey
    --------- ------ ---------- ------- ----------------     --------- ------ ---------- ------- ----------------
    1929      2      2ª         8th                          1951–52   1      1ª         11th    First round
    1929–30   2      2ª         7th                          1952–53   1      1ª         14th
    1930–31   2      2ª         9th     Round of 32          1953–54   1      1ª         7th     Round of 16
    1931–32   2      2ª         4th     Quarter-finals       1954–55   1      1ª         7th     Quarter-finals
    1932–33   2      2ª         5th     Quarter-finals       1955–56   1      1ª         12th    Round of 16
    1933–34   2      2ª         7th     Round of 16          1956–57   1      1ª         15th    Quarter-finals
    1934–35   2      2ª         7th     Second round         1957–58   2      2ª         13th
    1935–36   2      2ª         7th     Second round         1958–59   2      2ª         7th     Round of 16
    1939–40   2      2ª         1st     Round of 16          1959–60   2      2ª         4th     Round of 32
    1940–41   2      2ª         2nd     Third round          1960–61   2      2ª         3rd     Round of 32
    1941–42   1      1ª         4th     Round of 16          1961–62   2      2ª         1st     Round of 32
    1942–43   1      1ª         9th     Quarter-finals       1962–63   1      1ª         14th    Round of 32
    1943–44   1      1ª         12th    Round of 16          1963–64   2      2ª         1st     Round of 16
    1944–45   1      1ª         14th    First round          1964–65   1      1ª         16th    Round of 16
    1945–46   2      2ª         2nd     First round          1965–66   2      2ª         1st     Round of 16
    1946–47   1      1ª         13th    First round          1966–67   1      1ª         16th    Round of 16
    1947–48   2      2ª         2nd     Sixth round          1967–68   2      2ª         1st     First round
    1948–49   1      1ª         10th    Round of 16          1968–69   1      1ª         10th    Quarter-finals
    1949–50   1      1ª         2nd     Round of 16          1969–70   1      1ª         14th    Round of 32
    1950–51   1      1ª         12th    First round          1970–71   2      2ª         3rd     Quarter-finals

  -------------------------------------------------------- --------------------------------------------------------

  -------------------------------------------------------- --------------------------------------------------------
    Season    Tier   Division   Place   Copa del Rey         Season    Tier   Division   Place   Copa del Rey
    --------- ------ ---------- ------- ----------------     --------- ------ ---------- ------- ----------------
    1971–72   1      1ª         14th    Fourth round         1991–92   1      1ª         17th    Semi-finals
    1972–73   1      1ª         17th    Quarter-finals       1992–93   1      1ª         3rd     Fourth round
    1973–74   2      2ª         18th    Fourth round         1993–94   1      1ª         2nd     Round of 16
    1974–75   3      3ª         1st     Third round          1994–95   1      1ª         2nd     Winner
    1975–76   2      2ª         5th     First round          1995–96   1      1ª         9th     Round of 16
    1976–77   2      2ª         11th    Third round          1996–97   1      1ª         3rd     Round of 16
    1977–78   2      2ª         8th     Third round          1997–98   1      1ª         12th    Quarter-finals
    1978–79   2      2ª         15th    Third round          1998–99   1      1ª         6th     Semi-finals
    1979–80   2      2ª         18th    Second round         1999–00   1      1ª         1st     Round of 16
    1980–81   3      2ªB        2nd     First round          2000–01   1      1ª         2nd     Round of 32
    1981–82   2      2ª         12th    Quarter-finals       2001–02   1      1ª         2nd     Winner
    1982–83   2      2ª         4th     Round of 16          2002–03   1      1ª         3rd     Semi-finals
    1983–84   2      2ª         9th     Quarter-finals       2003–04   1      1ª         3rd     Round of 16
    1984–85   2      2ª         13th    Round of 16          2004–05   1      1ª         8th     Round of 32
    1985–86   2      2ª         6th     Third round          2005–06   1      1ª         8th     Semi-finals
    1986–87   2      2ª         2nd     Third round          2006–07   1      1ª         13th    Semi-finals
    1987–88   2      2ª         16th    Third round          2007–08   1      1ª         9th     Round of 32
    1988–89   2      2ª         10th    Semi-finals          2008–09   1      1ª         7th     Round of 16
    1989–90   2      2ª         4th     First round          2009–10   1      1ª         10th    Quarter-finals
    1990–91   2      2ª         2nd     Round of 16          2010–11   1      1ª         18th    Quarter-finals

  -------------------------------------------------------- --------------------------------------------------------

  ------------------------------------------------------ ---- ------ ----- ---- ---- ---- ---- ---- ---- ---------------- -------- ------------------ ------- ------------- -------------------------------------------------------------
    Season    Tier   Division   Place   Copa del Rey
    --------- ------ ---------- ------- --------------
    2011–12   2      2ª         1st     Round of 32
    2012–13   1      1ª         19th    Round of 32
    2013–14   2      2ª         2nd     Third round
    2014–15   1      1ª         16th    Round of 32
    2015–16   1      1ª         15th    Round of 16
    2016–17   1      1ª         16th    Round of 16
    2017–18   1      1ª         18th    Round of 32
    2018–19   2      2ª         6th     Second round
    2019–20   2      2ª         19th    Second round
    2020–21   3      2ªB

  -   Seasons in _Primera División_: 46
  -   Seasons in _Segunda División_: 41
  -   Seasons in _Segunda División B_: 2
  -   Seasons in _Tercera División_: 1

  Latest seasons

  :{|class=“wikitable”

  Season

  1985–86

  1986–87

  1987–88

  1988–89

  1989–90

  1990–91

  1991–92

  1992–93

  1993–94

  1994–95

  1995–96

  1996–97

  1997–98

  1998–99

  1999–00

  2000–01

  2001–02

  2002–03

  2003–04

  2004–05

  2005–06

  2006–07

  2007–08

  2008–09

  2009–10

  2010–11

  2011–12

  2012–13

  2013–14

  2014–15

  2015–16

  2016–17

  2017–18

  2018–19

  2019–20
  ------------------------------------------------------ ---- ------ ----- ---- ---- ---- ---- ---- ---- ---------------- -------- ------------------ ------- ------------- -------------------------------------------------------------

COLOR:

  ----------- ------------------------
  GOLD        Winners
  SILVER      Runners-up
  BRONZE      3rd place (Semi-final)
  RELEGATED   Second/Third Division
  ----------- ------------------------

|}

European record

    _Accurate as of 8 August 2017_

  Competition   Played   Won   Drew   Lost   GF   GA   GD   Win%
  ------------- -------- ----- ------ ------ ---- ---- ---- ------

Source: UEFA.com
PLD = Matches played; W = Matches won; D = Matches drawn; L = Matches lost; GF = Goals for; GA = Goals against; GD = Goal Difference.

Player records

Most appearances

  #    Name                  Matches
  ---- --------------------- ---------
  1    Fran                  435
  2    Mauro Silva           369
  3    Manuel Pablo          341
  4    Donato                303
  5    Sergio                294
  6    Juan Carlos Valerón   289
  7    Noureddine Naybet     260
  8    Acuña                 231
  9    Romero                218
  10   / Miroslav Djukić     212

Most goals

  #    Name            Goals
  ---- --------------- -------
  1    Roy Makaay      96
  2    Diego Tristán   87
  3    Bebeto          86
  4    Pahiño          46
  5    Fran            44
  6    Franco          42
  7    Tino            39
  8    Djalminha       38
  9    Riki            38
  10   Donato          38

Former international players

-   Fabricio Coloccini

-   Aldo Duscher

-   Jonás Gutiérrez

-   Germán Lux

-   Lionel Scaloni

-   Haris Medunjanin

-   Bebeto

-   Djalminha

-   Flávio Conceição

-   Filipe Luís

-   Mauro Silva

-   Rivaldo

-   Ilian Kiriakov

-   Emil Kostadinov

-   Jacques Songo'o

-   Julian de Guzman

-   Stipe Pletikosa

-   Bryan Rabello

-   Abel Aguilar

-   Marlos Moreno

-   Celso Borges

-   Petr Kouba

-   Rodolfo Bodipo

-   Mark McLaughlin

-   Dudu Aouate

-   Gaku Shibasaki

-   Omar Bravo

-   Andrés Guardado

-   Salaheddine Bassir

-   Fayçal Fajr

-   Mustapha Hadji

-   Noureddine Naybet

-   Ryan Babel

-   Ola John

-   Roy Makaay

-   Peter Rufai

-   Knut Olav Rindarøy

-   Roberto Acuña

-   Claudio Morel Rodríguez

-   Jorge Andrade

-   Ivan Cavaleiro

-   Zé Castro

-   Hélder Cristóvão

-   Hélder Postiga

-   Nélson Oliveira

-   Pizzi

-   Pauleta

-   Sílvio

-   Cezary Wilk

-   Przemysław Tytoń

-   Florin Andone

-   Dmitri Radchenko

-   Amancio Amaro

-   Juan Acuña

-   Adolfo Aldana

-   Álvaro Arbeloa

-   Ángel Arizmendi

-   Armando Álvarez

-   Daniel Aranzubia

-   Joan Capdevila

-   Pahiño

-   Chacho

-   Claudio Barragán

-   Donato

-   Fran

-   Alberto Lopo

-   Albert Luque

-   Javier Manjarín

-   Pedro Munitis

-   Fernando Navarro

-   Álex Bergantiños

-   Juanfran Moreno

-   Manolete

-   Manuel Pablo

-   José Francisco Molina

-   Nando

-   Luis Otero

-   Pahiño

-   Pedrito

-   Enrique Romero

-   Pedro Mosquera

-   Sergio

-   Diego Tristán

-   Juan Carlos Valerón

-   José Luis Veloso

-   Víctor Sánchez

-   Voro

-   Christian Wilhelmsson

-   Lassad

-   Emre Çolak

-   Fabián Estoyanoff

-   Gustavo Munúa

-   Walter Pandiani

-   Jonathan Rodríguez

-   Miroslav Đukić

-   Slaviša Jokanović

-   Borče Sredojević

Deportivo de La Coruña Femenino

Real Club Deportivo de La Coruña Femenino is the women's football section of Deportivo which plays in Spain's top division.

Deportivo de La Coruña B

REAL CLUB DEPORTIVO FABRIL is the filial team of Deportivo de La Coruña. Founded in 1914 with the name of FABRIL SOCIEDAD DEPORTIVA, it plays in Segunda División B. Its stadium is called Cidade Deportiva de Abegondo, with a capacity of 1,000 seats.

In 1993 the team was officially renamed Deportivo B, although most locals still called it “Fabril”. In 2017 it was renamed back to Real Club Deportivo Fabril.

[1] In isolation, _Deportivo_ and _de_ are pronounced, respectively, and .

[2]

[3]  Página Oficial del R.C. Deportivo de La Coruña|website=ABANCA-RIAZOR {{!}} Página Oficial del R.C. Deportivo de La Coruña|language=es|access-date=2019-11-05}}

[4]

[5]

[6]

[7]

[8]

[9]

[10]

[11]

[12]

[13]

[14]

[15] Historial del Deportivo en la página oficial de la UEFA

[16]

[17]

[18]

[19] Trofeo Teresa Herrera (La Coruña-Spain) 1946–2012

[20] Karbo Deportivo CanalDeportivo

[21]

[22]

title: Deportivo de La Coruña

question: Why is war detrimental to sports?

answer: Because major sports events can be canceled by war. It has to be noted however, that sports organizers appear to be not easily stopped by war. Despite the Spanish Civil war breaking out in 1936, it took until 1939 before the full abandonment of competitions to happen.


text:
 DOCTOR [OC]: As you come into this world, something else is also born.
(Large cogwheels turn. We journey around a large stone building with leaded windows, narrow corridors, spiral staircases up tall towers, grills covering sets of large cogwheels set into the stonework, and every few yards screens hang on the walls, full of static.)
DOCTOR [OC]: You begin your life, and it begins a journey towards you. It moves slowly, but it never stops. Wherever you go, whatever path you take, it will follow. Never faster, never slower, always coming. You will run. It will walk. You will rest. It will not. One day, you will linger in the same place too long. You will sit too still or sleep too deep, and when, too late, you rise to go, you will notice a second shadow next to yours. Your life will then be over.

[TELEPORT CHAMBER ROOM]

(In a large room containing a teleport (note- not a transmat) chamber and its separate control console, a blackened hand reaches for a lever, squeezes the grip to release it, and pulls. The owner of the hand gasps and falls, cogs turn, and the hand turns to dust. Light fills the teleport chamber and the Doctor appears, coughing and gasping. The machinery slows and stops. He opens the curved perspex door of the teleport chamber and steps out, closing it behind him. He remembers the moment the Quantum Shade raven entered Clara's body, then scoops a handful of sand from the floor and lets it trickle though his fingers.)
DOCTOR: If you think because she is dead, I am weak, then you understand very little. If you were any part of killing her, and you're not afraid, then you understand nothing at all. So, for your own sake, understand this. I am the Doctor. I'm coming to find you, and I will never, ever stop.

[TOWER]

(The Doctor cautiously leaves the room and goes anticlockwise along a curved corridor with deep square openings cut in the outer wall to admit light. He leans out of one to see the shadows of spokes cast on the ground far below. Then he looks up at the outside of a tall tower.)
DOCTOR: The equipment in that room is consistent with an augmented ultra long-range teleport. So, I'm not more than a single light year from where I was, and I'm in the same time zone.
(He looks up out of another opening at the sky then across a courtyard at more towers. Then he starts to walk back clockwise.)
DOCTOR: When the sun sets, I'll be able to establish an exact position by the stars. Then you'll have a choice. Come out, show yourself, or keep on hiding. Clara said I shouldn't take revenge. You should know, I don't always listen.
(He finds a spade with soil on it leaning against the inner wall.)
DOCTOR: Oh, what's this? Well, are you gardeners? I hate gardening! What sort of a person has a power complex about flowers? It's dictatorship for inadequates. Or to put it another way, it's dictatorship. Come on! Chop, chop! The Doctor will see you now! Show me what you've got! I just watched my best friend die in agony. My day can't get any worse. Let's see what we can do about yours!
(A black and white circular image forms on the screens. It is a view of him, from someone looking through a narrow slit in a wall. He looks out of the nearest opening at the wall across the courtyard. It has narrow slit openings, and there is a figure in pale grey veils standing at one of them, presumable the Veil of the cast list. He backs away and checks the view on the nearest screen. The hunchbacked figure turns away from the slit and moves along the corridor. According to the screens, the being moves slowly, as if it is dragging a leg. Each step is a thump, and they get closer. The Doctor wafts away a fly, then retreats from the approaching sounds. He runs down a narrow corridor to a wooden door, but it is locked. He is about to run back, but the being is at the other end of the bridge.)
DOCTOR: I know you. I've seen you before.
(He runs back to the door and puts both hands on it.)
DOCTOR: I used to know a trick, back when I was young and telepathic. Clearly, you can't make an actual psychic link with a door, for one very obvious reason. They're notoriously cross. I mean, imagine life as a door. People keep pushing past you. All of that knocking, but it's never for you. And you get locked up every night, so if you're just a little bit nice.
(The door unlocks.)
DOCTOR: See, Clara? Still got it.
(He opens the door to reveal a solid wall just a pace behind it. The Veil has almost arrived.)
DOCTOR: But I. Er,  I can't actually see a way out of this  I've finally run out of corridor. There's a life summed up. Oh, now this is new. I'm scared. I just realised that I'm actually scared of dying.
(The Veil has arrived, and is just reaching out with its four-fingered hands, when it stops dead, with a clang.)
DOCTOR: Something I said? What did I say?
(Even the Veil's attendant flies are frozen in the air. He flicks one away.)
DOCTOR: Why did you stop?
(There is a loud cracking and rumbling of cogs. He looks out of an opening to see a sections of the walls rotating in opposite directions with the uppermost faster than the lower ones, rather like the upper section of the Tardis time rotor does nowadays. The obstructing wall moves aside and he runs into the revealed room.)

[BEDROOM]

(The cogs stop. The Doctor tests the springs in the bed then picks one of the stems of hemerocallis from a vase by the window and sniffs it. Then he sees a portrait hanging over the fireplace, it's paint and varnish old and cracked and peeling. It is, of course, a painting of Clara Oswald. He picks up a jeweller's eyeglass that is conveniently by the frame and examines the state of the oils, not noticing that the screen in the room shows him examining the painting. The Veil is arriving.)
DOCTOR: Old. Very old. Possibly very, very old.
(Then he sees a fly land on the portrait. He drops the glass from his eye and turns to face the Veil.)
DOCTOR: When I was a very little boy, there was an old lady who died. (cheek pop) They covered her in veils, but it was a hot, sunny day, and the flies came. It gave me nightmares for years. So, who's been stealing my nightmares?
(He plucks petals from the flowers.)
DOCTOR: What am I here for? You've known about me for a very long time, right?
(He puts the eyeglass back in and dodges around to see if the Veil can actually see him.)
DOCTOR: So, what is it? Is it a trap? Is it a prison? No! Is it a torture chamber? Am I right? Somebody really should know better. Anyone who can put all of this together and steal my bad dreams, they should know better.
(He lets the jeweller's eyeglass fall to the floor with a metallic clatter.)
DOCTOR: The secrets I have? No chance. No telling, not me.
(He ducks under the veiled being's arms and grabs a wooden stool to fend it off.)
DOCTOR; I told you I was scared of dying. And I wasn't lying either. Advantage, me!
(He throws the stool through a leaded window. The wind is blowing.)
DOCTOR: Because you won't see _this_ coming!
(The Doctor dives through the broken window...)

[TARDIS]

(And bursts in through the doors. He goes to the console, pushing the scanner screen aside and working controls. We get intercut shots of him plummeting ever downwards.)
DOCTOR: Sorry I'm late. Jumped out of a window. Certain death. Don't you want to know how I survived? Go on. Ask me! No, of course I had to jump! The first rule of being interrogated is that you are the only irreplaceable person in the torture chamber. The room is yours, so work it. If they're going to threaten you with death, show them who's boss. Die faster. And you've seen me do that more often than most. Isn't that right, Clara? Rule one of dying, don't. Rule two, slow down.
(The Doctor slows to almost no movement in mid-fall. There is a figure in the Tardis with her back to him.)
DOCTOR: You've got the rest of your life. The faster you think, the slower it will pass. Concentrate. Assume you're going to survive. Always assume that. Imagine you've already survived. There's a storm room in your mind. Lock the door and think. This is my storm room. I always imagine that I'm back in my Tardis, showing off, telling you how I escaped, making you laugh. That's what I'm doing right now. I am falling, Clara. I'm dying. And I am going to explain to you how I survived. I can't wait to hear what I say. I'm nothing without an audience.

One hope. Salt.
(The stool smashes the window.)
DOCTOR: Thought I smelled it earlier. When I broke the window, I was sure. Salty air. This castle is standing in the sea.
(A schematic is on the scanner.)
DOCTOR:  Diving into water from a great height is no guarantee of survival. I need to know exactly how far I'm going to fall, and how fast.
(Calculations are scrolling up the scanner as the top of the time rotor turns.)
DOCTOR: Why do you think I threw the stool? (breaking glass) Fall time to impact (splash) seven seconds.
DOCTOR [bedroom]: Because you won't see this coming!
DOCTOR: The wind resistance of the stool, the atmospheric density, (the petals falling) the strength of the local gravity. (the fall of the jeweller's glass.) Am I spoiling the magic? I work at this stuff, you know? Should hit the water in about
(The Doctor stretches out his arms into a dive.)
DOCTOR: Point zero two seconds. The chances of remaining conscious are
(Splash! The Doctor enters the water and gently floats downwards. The Tardis has gone dark, then lights up again, roundel layer by roundel layer. Someone is writing on a blackboard with chalk.)
BLACKBOARD: Question 1. What is this place?
DOCTOR: Can't I just sleep?
BLACKBOARD: Question 2. What did you say that made the creature stop?
DOCTOR: Do I have to know everything?
BLACKBOARD: How are you going to
DOCTOR: Clara, I can't always
BLACKBOARD: Win?? (with seven underlines.)
(Filtered sunlight reveals that the sea bed is covered in long humanoid skulls. Fully conscious again, the Doctor swims up to the surface and gasps for breath. A short time later he has climbed out. The castle has a central tower with four spokes coming off it on two levels, connecting to the outer circular wall. From above it looks rather like a cog wheel.
Dripping wet, he walks up a staircase into a room with a roaring log fire. There are a pair of boots in front of the hearth, and trousers, jacket, waistcoat, shirt all on a wooden clothes horse to the side. The Doctor warms himself briefly, then compares the cuff buttons on the dry jacket with his own. They are identical. He exchanges his wet clothes for the dry ones. After a brief pause he puts his wet garments back exactly where he found the dry ones, and stands both boots up.
From the drying room, he walks through the great hall - of Caerphilly Castle - with a dining table set for one in the middle and on into a...

[STOREROOM]

(This storeroom with a hexagon shaped hole in the flagstones, and chalked arrows pointing in towards each side. He touches the sand in the bottom of it.)
DOCTOR: It keeps coming, Clara. Wherever I go, it follows. Why? Why does it do that?
BLACKBOARD: Wrong question.
DOCTOR: Always the teacher. What's the right question, then?
BLACKBOARD: Not why. What?
DOCTOR: It's following me. Wherever I go, it's tracking me. Slowly though. Scary lurching. Scary. These screens, everywhere. It's showing me exactly where it is all the time, how far it's got, how near. Because it's _trying_ to scare me. Putting its breath on my neck. That's the point. That's what it's doing. This is theatre. It's all about fear. Working hypothesis. I'm in a fully automated haunted house. A mechanical maze.
(A copper pan hanging up rattles.)
DOCTOR: It's a killer puzzle box designed to scare me to death, and I'm trapped inside it. (laughs) Must be Christmas.
(Heavy doors open somewhere. The Doctor walks out into a dark corridor. Water drips somewhere. He opens a creaky door into -)

[GARDEN]

(The trees and shrubs look nearly dead in the near permanent shade of the tiny inner courtyard. The door slams shut behind him, making him jump. A bell is ringing somewhere. The garden is laid out with a cogwheel design to the paths. At the centre is an empty round bed with a recently dug rectangle in the middle, like a screwdriver slot. The Doctor feels the quality of the worked soil, then sees a clean spade leaning against the wall.)
DOCTOR: Another spade? Someone wants me to dig. What do you think, Clara? Is someone trying to give me a hint? What would you do?
BLACKBOARD: Same as you.
DOCTOR: Yes. Yes, of course you would.
(He takes the spade.)
DOCTOR: Which, let's be honest, is what killed you. So, someone is trying to tell me that there's something important buried in this garden. That's almost the first thing they tried to tell me. Could be a trick. Could be one of my predecessors. Because I'm not the first prisoner here, am I! All those skulls! Wonder where they all went wrong. Building this height, creature that slow, so what? An hour.
(He excavates the dug soil as the Veil and its attendant flies come closer. When one buzzes his face, he runs to a window to check the screen inside. It is a view of a piece of wood with flies on it. So he opens the door, and the Veil is there, screeching at him. The Doctor slams the door, trapping its hands, until it finally withdraws them. He jams the spade under the door handle, digging its blade into the gravel path.)
DOCTOR: Physics of a triangle. You lose.
(The door stops shaking and the Veil leaves.)
DOCTOR: So? It can set traps. That's okay. I'm good at traps.
(Nervously he checks the view on the screen. It is the storeroom with its hexagon in the floor.)
DOCTOR: So, where are you off to? Only one way in and one way out. Well, seeing as you're going.
(He retrieves the spade, jumps back into the hole and carries on digging. As night falls and crickets chirp, he is about four foot down and tired, so he pauses to look up at the dark sky.)
DOCTOR: No, no. That's not right.
(The spade hits something. Sounds like stone by the scrape. He uses his hands to clear the remaining soil so he can read what has been carved into it. I Am. He recalls the hexagon. Flies start to buzz as he uncovers. In 12. A fly buzzes in front of him, then the Veil jumps down into the grave-sized hole. The Doctor falls backwards as it reaches for him.)

[TARDIS]

DOCTOR: Well, that was another close one. Or it will have been, once I've been and gone and got myself out of it. So, how am I going to do that? Come on, teacher, ask me questions!
(The back of the woman moves aside to reveal what she has written on the blackboard.)
BLACKBOARD: Tell no lies.
DOCTOR [tower]: I'm actually scared of dying.
BLACKBOARD: Question 2. What did you say that made the creature stop?
DOCTOR: The truth, yes. But not any old truth, Clara. This whole place is designed to terrify me. I'm being interrogated. It's not just truth it wants. That's not enough. It's confession. I have to tell truths I've never told before. That's the only thing that stops it. You see, the problem is, Clara, there are truths that I can never tell. Not for anything. But I'm scared and I'm alone. Alone, and very, very scared.
(He sits on the steps to the gallery.)
DOCTOR: I confess.

[GARDEN]

DOCTOR: I didn't leave Gallifrey because I was bored! That was a lie! It's always been a lie!
(The Veil pauses.)
DOCTOR: Not enough? You want more? I was scared! I ran because I was scared! Is that what you want me to say? Is that true enough for you?
(The Veil withdraws its hand, the castle rumbles. The Doctor climbs out of the grave to see the various floors rotating in opposite directions again. He runs inside then through to the wall on the outside of the castle, and looks out across the endless sea. A pair of skulls are dislodged from the seabed and float to the surface. The castle stops moving and they drift back down again.)

[BEDROOM]

(A clock ticks, but it is actually the Doctor tapping a finger against the arm of his chair.)
DOCTOR [OC]: It's funny, the day you lose someone isn't the worst. At least you've got something to do. It's all the days they stay dead.
(The flies arrive.)
DOCTOR: Fifty seven minutes?
(He gets up and leaves just ahead of the Veil's arrival. )

(Tapping the bannister of a big staircase.)
DOCTOR [OC]: This is how my world works, Clara. I tick off the seconds as they pass.

My life is a countdown.
(A door thuds. He runs down and through a long gallery to another big room.)
DOCTOR [OC]: If I draw the creature to one extreme of the castle, and I run to the other extreme, I can earn myself a maximum of eighty two minutes. Eighty two minutes to eat, sleep and work. My work is finding Room 12. (He goes through door 46) The castle wants me to. It's luring me. (He checks his notebook.) The numbering is a bit confused, (backs away from door 7) as if the rooms are all jumbled up. Maybe they move around. I saw the whole castle move, when I made the creature stop.
(Back in the garden, the grave is filled in again.)
DOCTOR [OC]: Every room, if I leave it long enough, reverts to its condition at the moment I arrive. It tidies up after itself.
(The flowers are in the bedroom vase, intact. He remembers plucking the petals.)
DOCTOR [OC]: Automated room service.
(He has a meal in the Great Hall, soup served in a pewter dish, which he eats with a pewter spoon. A metal goblet and a plate of bread rolls are also on the fabric place mat.)
DOCTOR [OC]: I think this whole place is inside a closed energy loop, constantly recycling. Or maybe I'm in Hell? That's okay. I'm not scared of Hell. It's just Heaven for bad people. But how long will I have to be here? Forever?
(He lets the spoon drop. From a corridor above the Great Hall he sees the Veil near the table.)
DOCTOR [OC]: It's always coming. Always closer. The countdown never stops. But the countdown to what?
[TELEPORT CHAMBER ROOM]

DOCTOR [OC]: There are two events in everybody's life that nobody remembers. Two moments experienced by every living thing, yet no one remembers anything about them. Nobody remembers being born and nobody remembers dying.
(He finds a skull with power leads attached to its temples on the floor by the control console, and picks it up. Alas, poor Yorick.)
DOCTOR [OC]: Is that why we always stare into the eye sockets of a skull?
(He removes the power leads and stands.)
DOCTOR [OC]: Because we're asking, what was it like? Does it hurt? Are you still scared?
(He sees a word written in the sand or dust.)
DOCTOR: Bird? What's bird got to do with it? Are there birds here?
(The cogs start turning and the word disappears. A piece of wall slides away to reveal the entrance to a spiral staircase.)

[TOWER]

(The Doctor climbs the steps to the battlements at the top of the tower, and places Yorick in a crenellation overlooking the sea.)
DOCTOR [OC]: There's something I'm missing, Clara, and I think it's something terrible.
(He looks up at the stars. Back inside the tower, he hears a door open and close, and heads down some steps to find a door labelled 12. He opens it, but the way into the room beyond is blocked by masonry. Light streams through the gap on the left hand side.)
DOCTOR: Hello? Hello, is there someone there? Hello!
DOCTOR [OC]: It's a trap, Clara. A lure and a trap.
(The Doctor's head morphs into Yorick up on the battlements and he looks at the stars again.)
DOCTOR: I'm following breadcrumbs laid out for me. This is somebody's game, and I can't stop playing. A game everybody else has lost. I know how to move that wall, Clara, so long as I don't run out of confessions. But what I really want to know is
(Flies buzz.)
DOCTOR: Who's been playing about with the stars? They're all in the wrong places, for this time zone, anyway. I _know_ I didn't time travel to get here. I can _feel_ time travel.
(The Veil is coming up behind him.)
DOCTOR: If I didn't know better, I'd say I've travelled seven thousand years into the future. But I do know better. So who moved the stars?
(The Veil reaches its hands either side of his face.)
DOCTOR: The Hybrid.
(The Veil pauses and he turns around to face it.)
DOCTOR: Long before the Time War, the Time Lords knew it was coming, like a storm on the wind. There were many prophecies and stories, legends before the fact. One of them was about a creature called the Hybrid. Half Dalek, half Time Lord, the ultimate warrior. But whose side would it be on? Would it bring peace or destruction? Was it real, or a fantasy? I confess, I know the Hybrid is real. I know where it is, and what it is. I confess, I'm afraid.
(The Veil leaves and the castle reconfigures. The rumbling shakes Yorick off the battlements and it plummets into the sea to join all the other identical skulls.)

[ROOM 12]

(The Doctor runs back down the stairs and opens the doors. The masonry blocking the way has gone. As he enters, he slaps his fingers against his palm to count the seconds. The Veil is coming. The Doctor walks down the smooth narrow passage and puts his sonic sunglasses on. He takes them off when he reaches the wall of crystal at the far end with the word Home carved in it. But the word disappears after a few moments. A dark rectangular shape can just be made out through the crystal.)
DOCTOR: Of course. The last square on the board. What else would it be? The Tardis. One confession away.
(He puts the sunglasses back on.)
DOCTOR: Azbantium. Four hundred times harder than diamond. Twenty feet thick. The way out.
(He remembers the word in the dust in the teleport chamber room.)
DOCTOR: Bird?

[TARDIS]

DOCTOR: (angry) That's when I remember! Always then. Always then. Always _exactly_ then! I can't keep doing this, Clara! I can't! Why is it always me? Why is it never anybody else's turn?
BLACKBOARD: How are you going to win?? (seven underlines.)
DOCTOR: Can't I just lose? Just this once?
(He hides under the time rotor assembly.)
DOCTOR; Easy. It would be easy. It would be _so_ easy. Just tell them. Just tell them, whoever wants to know, all about the Hybrid.
(The Doctor is sitting on the ground in a channel cut part way through the Azbantium, as the Veil arrives in room 12. In the Tardis, in his head, he comes out and runs around the console room.)
DOCTOR: I can't keep doing this. I can't! I can't always do this! It's not fair! Clara, it's just not fair! Why can't I just lose?
BLACKBOARD: No!
DOCTOR: But I can remember, Clara.You don't understand, I can remember it all. Every time. And you'll still be gone. Whatever I do, you still won't be there.
(He sits on the stairs to the lower level, distraught.)
CLARA [OC]: Doctor, you are not the only person who ever lost someone. It's the story of everybody. Get over it. Beat it. Break free.
(Her hand touches his cheek.)
CLARA:

Doctor, it's time. Get up, off your arse, and win!
[ROOM 12]

(The Doctor stands to face the Veil as it enters the room.)
DOCTOR; Hello again. No more confessions, sorry. But I will tell you the truth.
(The Doctor punches the Azbantium wall, and cries out in pain.)
DOCTOR: The Hybrid is a very dangerous secret. A very, very dangerous secret and it needs to be kept!
(Another punch, another cry of pain.)
DOCTOR: So I'm telling you nothing. Nothing at all. Instead, I'm going to do something far worse. (punch) Argh! I'm going to get out of here, and find whoever put me here in the first place, and whatever they're trying to do, I'm going to stop it! (punch) Argh!
(The Doctor doubles over in pain.)
DOCTOR: But it might take me a little while, so do you want me to tell you a story? (punch) Argh! The Brothers Grimm, lovely fellas. They're on my darts team. (punch) Argh! According to them, there's this emperor and he asks this shepherd's boy, how many seconds in eternity?
(The Veil's scaly hands close across the Doctor's eyes and he screams as steam rises from his skin then falls to the ground. The Veil is teleported away and the screens revert to static. Silence reigns.)

[TARDIS]

The Doctor's storm room slowly lights up.)
DOCTOR: People always get it wrong with Time Lords. We take forever to die. Even if we're too injured to regenerate, every cell in our bodies keeps trying. Dying properly can take days. That's why we like to die among our own kind. They know not to bury us early.
(The mortally injured Doctor drags himself up a spiral staircase.)
DOCTOR: I think, in my current condition, it'll take me about a day and a half to reach the top of the tower. I think. If I'm lucky, I have a day and a half.
(The Doctor drags himself along a corridor, leaving smears of blood behind.)
DOCTOR: I have to do this, Clara. It's the only way. I have to be strong. I should have known from the very beginning. Of course. The portrait of you, the creature from my own nightmares. This place is my own bespoke torture chamber, intended for me only. And all those skulls in the water. How could there be other prisoners in my Hell? The answer, of course, is there never were any other prisoners. And the stars, they weren't in the wrong place, and I haven't time travelled.
(He collapses onto the floor of the Tardis as he actually reaches the teleport chamber room.)
DOCTOR:

I've just been here a very, very long time. Every room resets. Remember I told you that? Every room reverts to its original condition. Logically, the teleporter should do the same. Teleporter. Fancy word. Just like 3D printers, really, except they break down living matter and information, and transmit it. All you have to do is add energy. The room has reset, returned to its original condition when I arrived. That means there's a copy of me still in the hard drive. Me, exactly as I was, when I first got here, seven thousand years ago. All I have to find is some energy.
 (He picks up the power cables and attaches them to his temples.)
DOCTOR: And all you need for energy is something to burn.
(It is the dying Doctor who takes hold of the lever and pulls it down, sending power into the transporter console. When he finally falls to the ground, the cogs turn, the teleporter powers up, and he writes Bird in the dust with his last ounce of strength.
DOCTOR: How long can I keep doing this, Clara? Burning the old me, to make a new one?
(The Tardis goes dark. The burnt hand turns to dust. The bloodstains on the flagstones disappear. We are back to the start of the show.)
[TELEPORT CHAMBER ROOM]

(The Doctor gasps and coughs in the teleport chamber. The cogs stop turning and he gets out, closing the door behind him before scooping up dust and letting it run through his fingers.)
DOCTOR: If you think because she's dead, I am weak, then you understand very little. If you were any part of killing her and you're not afraid, then you understand nothing at all. So, for your own sake, understand this. I'm the Doctor. I'm coming to find you, and I will never, ever stop.

(After he leaves the room, the camera sweeps across the word Bird to the skull with power leads attached. Then the Doctor is throwing the stool through the window.)
DOCTOR [bedroom]: Because you won't see _this_ coming!
(He dives into the sea and sees all the skulls. He exchanges his wet clothes for the dry set and excavates the grave again. He picks up Yorick and ends up on the top of the tower with the Veil behind him.)
DOCTOR: If I didn't know better, I'd say I've travelled seven thousand years into the future.
(Yorick falls into the sea, the Doctor opens the door to room 12 and punches a few more molecules off the Azbantium wall.)
DOCTOR: Aah! How many seconds in eternity?
(He crawls back to the teleport to do it all again.)
DOCTOR [tower]: If I didn't know better, I'd say I've travelled twelve thousand years into the future.
DOCTOR [room 12]: How many seconds in eternity? And the shepherd's boy Argh!
(And again.)
DOCTOR [tower]: Six hundred thousand years into the future.
DOCTOR [room 12]: Argh! How many seconds in eternity? And the shepherd's boy says Argh!
(Digging again, dropping the spoon in the soup.)
DOCTOR [tower]: Twelve hundred thousand years into the future.
DOCTOR [room 12]: Argh! And the shepherd's boy says Argh!
DOCTOR [tower]: Two million years into the future.
DOCTOR [room 12]: And the shepherd's boy says
(And again, and again, and again, getting dizzy with the flashing excerpts...)
DOCTOR [tower]: Twenty million years into the future.
DOCTOR [room 12]: Ow! And the shepherd's boy says, there's this mountain of pure diamond. It takes an hour to climb it, and an hour to go around it!
(Even faster flashes of scenes.)
DOCTOR [tower]: 52 million years.
DOCTOR [room 12]: Every hundred years, a little bird comes and sharpens its beak on the diamond mountain.
(Faster still.)
DOCTOR [tower]: Nearly a billion years.
DOCTOR [room 12]: Argh! And when the entire mountain is chiselled away, the first second of eternity will have passed!
(Faster still.)
DOCTOR [tower]: Well over a billion years.
DOCTOR [room 12]: Argh! You must think that's a hell of a long time,
(More and more.)
DOCTOR [tower]: Two billion years.
DOCTOR [room 12]: Personally, I think that's a hell of a
(Again.)

[ROOM 12]

(The Doctor charges the remaining layer of crystal at the end of the twenty foot tunnel.)
DOCTOR: Aaargh!
(The Azbantium finally gives way. Bright light floods in and the Veil explodes, cogwheels and shrouds falling to the floor.)
DOCTOR: Personally, I think that's a hell of a bird.

[PLANET SURFACE]

(The Doctor walks out of the portal created by the hole in the Azbantium onto a dry planet with a golden sky. The portal closes and a small round metal object falls to the ground. The Doctor picks up a miniature of the castle surrounded by blue water. Brass cogwheels fill the space and then an engraved cover closes over it. It is his confession dial. A small boy runs up to him.)
DOCTOR: Go to the city. Find somebody important. Tell them I'm back. Tell them, I know what they did, and I'm on my way. And if they ask you who I am, tell them I came the long way round.
(The boy runs off towards a tall metallic city with a towering Citadel at its heart. The Doctor speaks to his confession dial.)
DOCTOR: You can probably still hear me, so just between ourselves, you've got the prophecy wrong. The Hybrid is not half Dalek. Nothing is half Dalek. The Daleks would never allow that. The Hybrid destined to conquer Gallifrey and stand in its ruins
(The Doctor dons his sonic sunglasses.)
DOCTOR: Is me.

Doctor Who and related marks are trademarks ofBBC . Copyright © 1963, Present. The web pages on this site are for educational and entertainment purposes only. All other copyrights property of their respective holders.

question: Who is the Doctor?

answer: He is the main protagonist of the story.

question: What is after the Doctor?

answer: The Veil

question: Where does the story take place?

answer: In a castle full of puzzles designed by the Veil to trap and terrify the Doctor.

question: What room in the castle does the Doctor need to find to escape?

answer: Room 12

question: Write a ~7 sentence summary.

answer: An entity known as the Veil, who killed Clara (Doc's friend), is after the Doctor. The Doctor teleports to a castle designed to terrify him and is full of traps. He escapes the Veil several times and finally finds Room 12, where he can escape. He charges a crystal skull that opens the Azbantium door and causes the Veil to explode. Through the hole in the Azbantium, the Doctor is teleported to a dry planet with a golden sky. The portal closes and a metal object falls to the ground. The object is the very castle where The Doctor was trapped.


text:
THOMAS CONNELL (born 4 March 1869, date of death unknown) was a New Zealand and Australian cricketer.[1] He played one first-class match for New South Wales in 1897 and two first-class matches for Wellington in 1901.[2]

[1]

[2]

title: Thomas Connell

question: Who was Thomas Connell?

answer: Connell was a New Zealand and Australian cricketer?

question: When did he play New South Wales?

answer: In 1897.

question: When did he play for Wellington?

answer: In 1901.

question: How many matches did Connell play for Wellington?

answer: Two.

question: Write a ~1 sentence summary.

answer: A Wikipedia page on the New Zealand and Australian cricketer, Thomas Connell.


text:
First post to reddit.  I'm no writer but wrote this for the fun a week ago.  I'd love some feedback.
*************************************

	With a crash and a flash and a bash and a smash: Two young males struggled into the small apartment.  The door slammed open and with a screeching dragged gravel across  the tile floor, before coming to a halt.  The two boys stumbled over the threshold, streetlight streaming in from behind them lighting up the entry in a dulled yellow half light and throwing shadows into the hallway and kitchen.  The boys rolled after these shadows, chasing them inside.

	The sudden crash and flash were alarming and the sudden commotion paralyzed the third guest in the house.  And as the shadows thrown by the streetlight faded, accompanied once more with the screeching tiles, this unwelcome guest slunk as far into the dark as it could.  Attempting to envelope himself in the darkness, but his quivering body had not much room to creep.  Only the meagre shelter allowed beneath the lip of a soup plate, the only refuge offered in this stainless pit, which was quickly becoming a dungeon.

	Stainless steel imbues a feeling of clean and modernity, extravagant kitchens stamped with the big names of interior designers.  This first assumption must be corrected.  For the house the two boys stumbled inside had a different feeling.  It was the house of four-boys, four twenty year old college boys, in an aging brick and plaster building of little portugal.  Furnished comfortably with all the loving care mothers and fathers have when their children grow up and go off to college.  But this current state of disarray is not how those parents left it.  The furniture was haphazardly rearranged, and fallen couch cushions crudely assembled circles around the beer stained dining and coffee tables.  And the impressive collection of empty cans and bottles, lay littered upon every horizontal surface.  Like common nicknacks, making the boys feel right at home.  All that was curious was the out of place modern sink, sticking out like a sore thumb beneath a cupboard hanging limply by its only remaining hinge.

	And it is in this sink, huddled under a soup plate with a rim stained by chilli sauce and beans, backed up onto a cold, empty, dented, metal beer can the third guest was hid.  The brief calm submitted once again to the boys clatter, as the concentration required to balance while removing shoes abated.  Their decisive pounding gait rekindled, and it brought these young giants across the scratched pinewood flooring onto the brown ceramic kitchen tile.  With foresight one wouldn't expect from the boys in their state, one of them stomped purposely towards the sink in search of a large glass of water, to help stave off the worst of tomorrow morning's inevitable ailments.  The second closed in on the kitchen as well and with a click, flicked on the light switch.

	The growing proximity of the broad shouldered boys in their denim dress shirts and scraggly unkempt beard hair had the hidden sink prisoner already on edge.  His silent quest for a midnight morsel had led him down into this hell hole.  And more and more the half nibbled Romano bean an inch from his whisker seemed a meagre prize to take such risks.  Fretting, regretting, and still quivering; the mouse lay still, without a squeak or a peep, cowering ever more tightly to the dented blue can.  But his nerves got the best of him.  And as the sudden blinding incandescent bulbs evaporated the moonlit apartment into the clear resolve of the twentieth century, it drew forth a characteristic squeak from the kitchen's midnight guest.  The boys had heard it, he had no doubt.  And the bright lighting reflecting from all angles exposed him inn his hiding place.  But the mouse did not wimpier and cower, the mouse's resolve for life redoubled, as if his mean squeak was instead a battle cry reverberating off the reflective walls.  His clandestine methods were immediately abandoned and with a scuttle (caused from the poor grip of claws on stainless steel) stormed into the flooded light of the sink basin.

	The squeak and the scuttle coming from the sink procured an uncharacteristic yelp from the boys in the kitchen, as the small noises caused the young men to flinch backwards.  An unlikely response for moments before they had been unfazed by their own cacophonous stomping.  And this frightened call only further pervaded the mouse with a sense of determination and zeal.  The walls were too tall to jump and the smooth steel only scratched as the mouse tried in vain to climb free from this damp pit.  But the mouse was not disheartened, and with a beady eye spotted and plotted his escape.  With the lightning reflex that had so frightened those brave rugged boys, the mouse scrabbled back to his soup plate.  But not into its shadow, triumphantly he climbed, clambering onto the porcelain rim and basking in the full glow of the electric bulbs.  His fervent goal--a wooden stirring spatula leaning upright on the edge of a small metal pot .  Cast into the sink after serving up the chilli, the utensil was now serving as a tool in the mouse's escape.  Serving up justice, for death is too high a price to pay for a nibble of a discarded Romano bean!

	His paws moved deftly over the spoon, hand over hand as he had finally found a proper surface for which to grip his claws.  The edge mere inches away, and past that the cluttered countertop with a neglected hole in the corner baseboard.  Any specialist of mouse facial expressions (a field of study beginning and ending outside of the human species) would've recognized the excitement and elation between our hero's whiskers.  But this did not last long, for while those few inches of sink basin, plate rim, soup pot, and spatula handle were being navigated the boys were reacting.  At first with laughter over his friend's feminine squeal, but then with a new found home owners responsibility.  With malice in his eye the young man closed the gap to the sink, the metallic scratches had given way to subtler noises as the mouse had found his way onto the spatula.

	The mouse ran quickly, but was not fast enough, and with a look of dread watched as the boys bony knuckles barred his freedom, by grasping the end of the spatula.  The boy flicked and shook the it, and it was too much, the spatula was wrenched free from the mouse's desperate grasp, and he was thrown up into the air.

	The specialist in mouse facial expression would've definitively noted this new expression as a look of dread.  Utter terror spanned from his eyes to his whiskers to his tiny mouth, as he fell backwards, once more into his stainless steel prison.  Legs shot out in all directions, while his tail squirmed.  But there was nothing to grasp but thin air, and the sobering realization that he may not make it back to his hole tonight.

	With a soft thud he landed hard on his back on the cold damp steel.  The once prized Romano bean lay beside him, taunting him.  A sad reward to have forfeited so much for.  After the mouse came the spatula, coming down quickly as the boy swung the blade after his foe.  With a smash and a squelch the end of the spatula came down over the mouse, and the boys paused for a moment.  Curiosity got the best of them and as they both crowded around the sink they peeled back the spatula and peaked underneath.  The boys wrinkled their noses in disgust.  With nothing but contempt they threw the mouse into a plastic bag and then the trash.  With only feelings of disgust and disdain, they laid the mouse to rest.  Upset, because having to clean up the guts of a mouse is too high a price to pay for leaving a few dishes in the sink.

title: Mouse Hunt

question: Who are the characters in the story?

answer: Two college-aged boys and a mouse.

question: What is the setting of the story?

answer: The very messy kitchen of the boys' apartment.

question: How do the characters interact/relate to one another?

answer: The boys come home after a night of drinking. They enter the kitchen, turn on the light, and hear the mouse squeak. The mouse tries to escape, but the boys hit it with a spatula and kill it.

question: Is there a conflict? Is it resolved?

answer: The boys come home after a night of drinking. They enter the kitchen, turn on the light, and hear the mouse squeak. The mouse tries to escape, but the boys hit it with a spatula and kill it.

question: Write a ~4 sentence summary.

answer: Two college-aged boys come home after a night of drinking. A mouse who is in the kitchen sink eating from the mess the boys left behind, hears them coming toward the kitchen; the mouse hides under the lip of a soup plate. The boys enter the kitchen, turn on the light, and hear the mouse squeak. The mouse tries to escape, but the boys hit it with a spatula and kill it.